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Autococker Paintball: Barrel, Trigger, Upgrades And Vertical Feed Autococker

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Published: August 2, 2007

The world of paintball was forever changed with the inception of the autococker. Where players once had to manually pump their weapon after each shot, the autococker transformed the single shot variety into a semi-automatic speed shooting machine. Besides not having to pump the gun for each shot, the autococker features decreased the amount of paintball breakage in the chamber, resulting in less jams and more shots per second. Fortunately, the autococker has not been the only upgrade in the world of paintball, as the creation of extremely sensitive triggers, an array of options for an enhanced barrel and vertical hoppers resulted in a high tech approach to the gaming market.

Arguably the most important enhancement in the paintball industry, the autococker is a relatively simple mechanism that increases performance. Powered by Co2, the autococker acts as a piston that forces air into the chamber on the first trigger pull, cocking the gun. By cocking the gun, the firing chamber is opened allowing a paintball to drop down from the vertical hopper. When the trigger is pulled again, the Co2 is released shooting the paintball out of the barrel. As the Co2 is higher in pressure than a manual cocking, the paintball travels at a greater distance and speed. It should be noted that pulling the trigger again to fire is not actually necessary. By simply holding down the trigger the two-step process is actually completed in one step.

Though the autococker completes two steps in one, it is not fully automatic, therefore the rate at which a shooter can fire depends on the quickness of their finger. However, when an autococker is combined with a hairpin trigger, the amount of trigger pressure and trigger back-spring is reduced, resulting in an increased firing potential per minute. Traditional triggers are pivoting pieces that rock back and forth. Upgrades to trigger systems have done away with traditional pivoting technology and replaced by sliding triggers. Sliding triggers move back and forth rather than up and down, resulting in a smoother pull and decreased resistance. Sliding triggers allow for increased firing potential at a higher rate. When coupled with a proper barrel, the combination is deadly.

The length of a barrel determines accuracy and distance for the paintball, although certain barrels are better suited for unique environments. When playing a close range game of paintball, a shorter barrel is more effective. A shorter barrel has a higher paint ball potential to wander. This gives leeway with close range combat, as moving targets are more difficult to shoot and the paintball will not have pinpoint accuracy. A longer barrel is far more suitable for distance plays, wherein the paintball needs to retain its level of trajectory. With a longer barrel, the paintball will have a longer time before exiting the barrel to set its course, allowing for greater accuracy for distance shots. A longer barrel is key for forest play or any other distance based games.

With a plethora of available upgrades for a paintballers' gun, the accuracy and speed of shots have taken the game into a heightened level of excitement. The upgrades of the autococker, barrel lengths and trigger enhancements will take an everyday paintball gun and turn it into a veritable force which opponents will learn to fear. As paintballing emerges as a mainstream sport, the enhancements to the weaponry will continue to improve, resulting in higher-paced action-packed games.


Sources:
Alo, Mohamed. "How an Autococker Works." Paintball Times. July 1995. Paintball Times, Inc. 24 July 2007. http://www.paintballtimes.com/Article.asp?ID=85.
Direct Paintball.com. January 2002. DirectPaintball.com. 24 July 2007.
http://www.directpaintball.com/autococker_upgrad e_paintball_gun.html.

Kirk, Tony. "What Barrel Should I Use Now." Splatdogs.net. June 2007. Splatdogs.net. 24 July 2007. http://splatdogs.net/whbashiuseno.html.

War Pig. January 2002. Corinthian Media Services. 24 July 2007.
http://www.warpig.com/paintball/technical/paintg uns/autococker/omega/roller_sear/index.shtml.

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